Update 1.5.4.3


3 new units, players can now give resources to other players, infantry now comes in squads, ai is now much more challeging, balance changes, bug fixes and more.


NEW CONTENT: 

-You can now give resources to teammates players, AI will give you resources when you need them. You can do this with the Cognite Repairmech and build these near your ally's bases. Giving resources to AI isn't finished yet. 

-Fire now hinders units stats, lesser speed, range, and FoW sight. Also it now can ignore most units armour 

-Power radius can now be hidden by the player 

-Added new unit: Assault Speeder, which will be replacing the Rocket Mech on the Steamlab, now Rocket Mech is a T2 unit on Cognite Factory 

-Added new T2 air unit unlockable on Steamlab: The Skyclasher 

-Added energy cheat on Debug menu -Infantry now comes in squads, rathar than training one by one -Sligthly resprited zeppilins


BALANCE: 

-Increased Attack Cogter damage: 80 > 100 

-Increased Attack Cogter firerate: 1.5s > 1s -Flame Tank, Flamer Boat and Scorch Tank now are inmune to fire damage 

-Increased Grenadier grande accuracy: 30 > 15 

-Increased Flamer Boat armour: 4 > 6 

-Increased Flamer Boat HP: 500 > 800 

-Increased Flamer Boat price: 2400 > 3000 cognite 

-Increased Flame Tank recharge speed 

-Cog Generator T2 now generates 50% more income, sitting at 250% income


PATCHES: 

-Fixed walls not connecting and displaying health bars 

-Fixed Rocket Infantry and Flak Trooper's sentry being able to attack over 123 altitude 

-Fixed Steam Fighter being allowed to build without unlock 

-Fixed Dropship not being able to go over 3000m altitude 

-Fixed ruins and aderium crystals sometimes ending up inside Steamtowns 

-Fixed turrets not displaying thier energy consumption properly 

-Fixed mech legs acting weird on transports like Cogter 

-Fixed Vulkan Mech buildable on Heavy Cognite Factory without unlock 

-Fixed AI Rocket Infantry retreating frequently 

-Fixed Scwheres Zeppilin being stuck at 6,000m 

-Fixed air units being affected by fire debuff 

-Fixed Submarine being able to fire missiles on periscope mode


ARTIFICAL INTELIGENCE: 

-AI now raises Savier's altitude after firing to avoid AA fire, same for Attack Cogter and Sky Clasher 

-Retreats Cog Artillery when a enemy is too close, they will try to get the most of the unit's range. Artillery Boat, Scorch Tank, Octo Hover, Grenadier, Submarine, Kraken, Aircraft Carrier, Laser Tank, Attack Cogter, Bomber Tank and Steamer all have retreat behaviour aswell 

-Decreased 'maxEachBase' for buildings, so now they can focus more on producing units 

-Now builds defence lines, not just randomly build turrets arounf thier bases, this might need futher work on

Files

Steamlands 1.5.4.3.rwmod (Lastest version) 30 MB
Apr 26, 2022
Steamlands 1.5.4.3 changelog.txt 2 kB
Apr 26, 2022

Get Steamlands - Rusted Warfare mod

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